The aim of of our project is to develop, test and disseminate new innovative, deeply trans-disciplinary pedagogical methods in teacher training of the fields of STEAM and beyond.
Based on a recently developed Poly-Universe tool we intend to build a new, module-based educational framework of improving disciplinary and transversal skills of future teachers, and stimulate a kind of visual paradigm shift in teacher training higher education in various programme and partner countries.
The main technical and methodical tools of this educational framework are based on the recently developed, revolutionary educational game called Poly-Universe (http://polyuniverse.com/).
The aim of PUNTE consortium is to make a significant step towards establishing long-term impact of this approach through systemic introduction of this tool into the framework of teacher training higher education.
Our specific objectives are to collect best teaching practices of applying Poly-Universe in various fields, with special emphasis on
Among the field-specific priorities, in this project we are TACKLING SKILL GAPS AND MISMATCHES in teacher training education through developing new, module-based curricula that better meet the learning needs of teacher training students. Based on our approach students as future teachers will acquire a skill-set more relevant for this wide labour market and ultimately for the entire society through higher level of education system. Our approach is inherently trans-disciplinary: although the first applications of Poly-Universe tool have been associated to Mathematics, the primary objective of our project is extend the usage of this tool to a much wider set of fields, encouraging inter- and trans-disciplinary approaches.
The project was supported by the European Commission. Published in the Communication does not necessarily reflect the views of the European Commission.